using System;
using System.Collections;
using Server;
using Server.Gumps;
using Server.Spells;
using Server.Spells.Fifth;
using Server.Spells.Seventh;
using Server.Spells.Necromancy;
using Server.Mobiles;
using Server.Network;
using Server.SkillHandlers;

namespace Server.Items
{
	public class DisguiseKit : Item
	{
		public override int LabelNumber{ get{ return 1041078; } } // a disguise kit

		[Constructable]
		public DisguiseKit() : base( 0xE05 )
		{
			Weight = 1.0;
		}

		public DisguiseKit( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}

		public bool ValidateUse( Mobile from )
		{
			PlayerMobile pm = from as PlayerMobile;

			if ( !IsChildOf( from.Backpack ) )
			{
				// That must be in your pack for you to use it.
				from.SendLocalizedMessage( 1042001 );
			}
			else if ( pm == null || pm.NpcGuild != NpcGuild.ThievesGuild )
			{
				// Only Members of the thieves guild are trained to use this item.
				from.SendLocalizedMessage( 501702 );
			}
			else if ( Stealing.SuspendOnMurder && pm.Kills > 0 )
			{
				// You are currently suspended from the thieves guild.  They would frown upon your actions.
				from.SendLocalizedMessage( 501703 );
			}
			else if ( !from.CanBeginAction( typeof( IncognitoSpell ) ) )
			{
				// You cannot disguise yourself while incognitoed.
				from.SendLocalizedMessage( 501704 );
			}
			else if ( TransformationSpell.UnderTransformation( from ) )
			{
				// You cannot disguise yourself while in that form.
				from.SendLocalizedMessage( 1061634 );
			}
			else if ( from.BodyMod == 183 || from.BodyMod == 184 )
			{
				// You cannot disguise yourself while wearing body paint
				from.SendLocalizedMessage( 1040002 );
			}
			else if ( !from.CanBeginAction( typeof( PolymorphSpell ) ) || from.IsBodyMod )
			{
				// You cannot disguise yourself while polymorphed.
				from.SendLocalizedMessage( 501705 );
			}
			else
			{
				return true;
			}

			return false;
		}

		public override void OnDoubleClick( Mobile from )
		{
			if ( ValidateUse( from ) )
				from.SendGump( new DisguiseGump( from, this, true, false ) );
		}
	}

	public class DisguiseGump : Gump
	{
		private Mobile m_From;
		private DisguiseKit m_Kit;
		private bool m_Used;

		public DisguiseGump( Mobile from, DisguiseKit kit, bool startAtHair, bool used ) : base( 50, 50 )
		{
			m_From = from;
			m_Kit = kit;
			m_Used = used;

			from.CloseGump( typeof( DisguiseGump ) );

			AddPage( 0 );

			AddBackground( 100, 10, 400, 385, 2600 );

			// <center>THIEF DISGUISE KIT</center>
			AddHtmlLocalized( 100, 25, 400, 35, 1011045, false, false );

			AddButton( 140, 353, 4005, 4007, 0, GumpButtonType.Reply, 0 );
			AddHtmlLocalized( 172, 355, 90, 35, 1011036, false, false ); // OKAY

			AddButton( 257, 353, 4005, 4007, 1, GumpButtonType.Reply, 0 );
			AddHtmlLocalized( 289, 355, 90, 35, 1011046, false, false ); // APPLY

			if ( from.Female || from.Body.IsFemale )
			{
				DrawEntries( 0, 1, -1, m_HairEntries, -1 );
			}
			else if ( startAtHair )
			{
				DrawEntries( 0, 1, 2, m_HairEntries, 1011056 );
				DrawEntries( 1, 2, 1, m_BeardEntries, 1011059 );
			}
			else
			{
				DrawEntries( 1, 1, 2, m_BeardEntries, 1011059 );
				DrawEntries( 0, 2, 1, m_HairEntries, 1011056 );
			}
		}

		private void DrawEntries( int index, int page, int nextPage, DisguiseEntry[] entries, int nextNumber )
		{
			AddPage( page );

			if ( nextPage != -1 )
			{
				AddButton( 155, 320, 250 + (index*2), 251 + (index*2), 0, GumpButtonType.Page, nextPage );
				AddHtmlLocalized( 180, 320, 150, 35, nextNumber, false, false );
			}

			for ( int i = 0; i < entries.Length; ++i )
			{
				DisguiseEntry entry = entries[i];

				if ( entry == null )
					continue;

				int x = (i % 2) * 205;
				int y = (i / 2) * 55;

				if ( entry.m_GumpID != 0 )
				{
					AddBackground( 220 + x, 60 + y, 50, 50, 2620 );
					AddImage( 153 + x + entry.m_OffsetX, 15 + y + entry.m_OffsetY, entry.m_GumpID );
				}

				AddHtmlLocalized( 140 + x, 72 + y, 80, 35, entry.m_Number, false, false );
				AddRadio( 118 + x, 73 + y, 208, 209, false, (i * 2) + index );
			}
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			if ( info.ButtonID == 0 )
			{
				if ( m_Used )
					m_From.SendLocalizedMessage( 501706 ); // Disguises wear off after 2 hours.
				else
					m_From.SendLocalizedMessage( 501707 ); // You're looking good.

				return;
			}

			int[] switches = info.Switches;

			if ( switches.Length == 0 )
				return;

			int switched = switches[0];
			int type = switched % 2;
			int index = switched / 2;

			bool hair = ( type == 0 );

			DisguiseEntry[] entries = ( hair ? m_HairEntries : m_BeardEntries );

			if ( index >= 0 && index < entries.Length )
			{
				DisguiseEntry entry = entries[index];

				if ( entry == null )
					return;

				if ( !m_Kit.ValidateUse( m_From ) )
					return;

				if ( !hair && (m_From.Female || m_From.Body.IsFemale) )
					return;

				m_From.NameMod = NameList.RandomName( m_From.Female ? "female" : "male" );

				if ( m_From is PlayerMobile )
				{
					PlayerMobile pm = (PlayerMobile)m_From;

					if ( hair )
						pm.SetHairMods( entry.m_ItemID, -2 );
					else
						pm.SetHairMods( -2, entry.m_ItemID );
				}

				m_From.SendGump( new DisguiseGump( m_From, m_Kit, hair, true ) );

				StopTimer( m_From );

				m_Timers[m_From] = Timer.DelayCall( TimeSpan.FromHours( 2.0 ), new TimerStateCallback( OnDisguiseExpire ), m_From );
			}
		}

		public static void OnDisguiseExpire( object state )
		{
			Mobile m = (Mobile)state;

			StopTimer( m );

			m.NameMod = null;

			if ( m is PlayerMobile )
				((PlayerMobile)m).SetHairMods( -1, -1 );
		}

		public static bool IsDisguised( Mobile m )
		{
			return m_Timers.Contains( m );
		}

		public static bool StopTimer( Mobile m )
		{
			Timer t = (Timer)m_Timers[m];

			if ( t != null )
			{
				t.Stop();
				m_Timers.Remove( m );
			}

			return ( t != null );
		}

		private static Hashtable m_Timers = new Hashtable();

		private static DisguiseEntry[] m_HairEntries = new DisguiseEntry[]
			{
				new DisguiseEntry( 8251, 50700, 0,  5, 1011052 ), // Short
				new DisguiseEntry( 8261, 60710, 0,  3, 1011047 ), // Pageboy
				new DisguiseEntry( 8252, 60708, 0,- 5, 1011053 ), // Long
				new DisguiseEntry( 8264, 60901, 0,  5, 1011048 ), // Receding
				new DisguiseEntry( 8253, 60702, 0,- 5, 1011054 ), // Ponytail
				new DisguiseEntry( 8265, 60707, 0,- 5, 1011049 ), // 2-tails
				new DisguiseEntry( 8260, 50703, 0,  5, 1011055 ), // Mohawk
				new DisguiseEntry( 8266, 60713, 0, 10, 1011050 ), // Topknot
				null,
				new DisguiseEntry( 0, 0, 0, 0, 1011051 ) // None
			};

		private static DisguiseEntry[] m_BeardEntries = new DisguiseEntry[]
			{
				new DisguiseEntry( 8269, 50906, 0,  0, 1011401 ), // Vandyke
				new DisguiseEntry( 8257, 50808, 0,- 2, 1011062 ), // Mustache
				new DisguiseEntry( 8255, 50802, 0,  0, 1011060 ), // Short beard
				new DisguiseEntry( 8268, 50905, 0,-10, 1011061 ), // Long beard
				new DisguiseEntry( 8267, 50904, 0,  0, 1011060 ), // Short beard
				new DisguiseEntry( 8254, 50801, 0,-10, 1011061 ), // Long beard
				null,
				new DisguiseEntry( 0, 0, 0, 0, 1011051 ) // None
			};

		private class DisguiseEntry
		{
			public int m_Number;
			public int m_ItemID;
			public int m_GumpID;
			public int m_OffsetX;
			public int m_OffsetY;

			public DisguiseEntry( int itemID, int gumpID, int ox, int oy, int name )
			{
				m_ItemID = itemID;
				m_GumpID = gumpID;
				m_OffsetX = ox;
				m_OffsetY = oy;
				m_Number = name;
			}
		}
	}
}